Micropolis Playdate
A downloadable game
Micropolis (SimCity Classic) — Tiny Engine Port
An authentic, modern port of Micropolis (the open-source release of Will Wright's classic SimCity) to the Tiny Engine for the Playdate.
Controls:
- D-Pad: Navigate map cursor (features initial delay and fast hold-acceleration; camera smoothly tracks edges)
- The Crank: Rotate clockwise / counter-clockwise to cycle through construction tools
- Button (A): Build active tool / confirm selection / hold while moving D-pad to drag-build
- Button (B): Query tile / close active modal dialog / return to game |
- System Menu Button: Opens Playdate OS native menu with items: City Budget, Evaluation, and System Menu
Credits:
Will Wright: Original *SimCity* concept, game design, cellular automata simulation models, and tile graphics. Maxis: Original game development and commercial release (1989). Don Hopkins & Electronic Arts: Releasing the SimCity source code as Micropolis under the GNU General Public License v3 (GPL v3) for the One Laptop per Child (OLPC) project. vtcity Project: Developing the Unix baseline that decoupled simulation routines from legacy X11/Tk libraries.
| Published | 1 day ago |
| Status | In development |
| Author | AshlarCrank |
| Genre | Simulation |
| Tags | City Builder, Cult Classic, mayor, micropolis, Playdate, simcity |
| Content | No generative AI was used |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:



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