A downloadable game

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Micropolis (SimCity Classic) — Tiny Engine Port

An authentic, modern port of Micropolis (the open-source release of Will Wright's classic SimCity) to the Tiny Engine for the Playdate.

Controls:

  • D-Pad: Navigate map cursor (features initial delay and fast hold-acceleration; camera smoothly tracks edges) 
  • The Crank: Rotate clockwise / counter-clockwise to cycle through construction tools
  • Button (A): Build active tool / confirm selection / hold while moving D-pad to drag-build
  • Button (B): Query tile / close active modal dialog / return to game |
  • System Menu Button: Opens Playdate OS native menu with items: City Budget, Evaluation, and System Menu

Credits:

Will Wright: Original *SimCity* concept, game design, cellular automata simulation models, and tile graphics. Maxis: Original game development and commercial release (1989). Don Hopkins & Electronic Arts: Releasing the SimCity source code as Micropolis under the GNU General Public License v3 (GPL v3) for the One Laptop per Child (OLPC) project. vtcity Project: Developing the Unix baseline that decoupled simulation routines from legacy X11/Tk libraries. 

http://github.com/icedman/tiny_micropolis

Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

micropolis.zip 2.5 MB

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